The first big holiday in the school year is a big deal! Halloween is one of my favorite holidays, so I always like to do fun -- but still very academic -- activities to capitalize on the students' excitement. This challenge fits the bill: Creature Catcher!
Premise:
In this challenge, students work in partners or groups to create devices to trap/capture spiders and/or other creatures of your choosing. You can look at it as a spider web challenge, but don't present it to students that way! It gives them preconceived notions, and you might be surprised at their creativity when you don't set them up with what you have in mind!
Halloween Ban?
If Halloween activities are taboo or forbidden in your classroom, not to worry! Connect this challenge with food chains/webs, arachnids vs. insects and other tiny creepy crawlies, ecosystems, habitats ... the list goes on and on! You can always find ways around a Halloween ban!
Where Can I Find Out More?
Want to know more about materials, how to add some complexity for older kids, and more? See the video below for a walk-through of this challenge as well as what you can do to modify for the savvy STEM challenger! However, if you prefer to read, you'll find the video transcribed at the end of this post.
Creature Catcher Video
Are There Others Like This?
You know me, I hate to stop with one seasonal challenge, so I never do! This is one of five Halloween challenges. Starting Sept. 8, I'll be posting one Halloween STEM challenge video every Thursday to my YouTube channel.
Until then, you'll find the Halloween bundle briefly described in this post.
All challenges are available individually and in discounted bundles in my TpT store, as well:
Video Transcription
Hi
guys, today we are in week three of the Halloween STEM Challenges Creature
Catcher. Premise of this one's pretty simple. The students design a device to
catch creatures. If you can't do Halloween activities, that's no problem here.
Just go ahead and loop this into a study on food chains, food webs. Ha, food
webs. Get it? Arachnids versus insects, that sort of thing. Let's take a quick
look at the materials for this challenge and the STEM Challenge cycle. This is
a STEM Challenge Cycle you should follow for every challenge. I'll define each
step in another video. You can click on the title now to see the cycle
explained. So looking at this, it is pretty straight forward, but it's actually
a lot tougher than it looks.
For
set up, you're going to want to get yourself some creatures. So these are
actually a little bit bigger. I usually use those really small, cheap plastic
spider rings. It's a little bit early in the season and I couldn't find them,
so I'm going with these today. You're going to want to decide how big a space
you want the students to build over. Today, I got these propped up on clothes
pins, but I actually don't have the students do it that way. I just wanted you
to be able to see it on camera. Students can even build just right flat on top
of their desks, or on top of a bucket. And then, another nice thing to do is
either give them a sheet of paper or card stock so they see the dimensions that
they have to build their device on top of, or have students use just a ruler
and tape off the dimensions. A couple of ways to make this harder would be to
increase the space over which the students have to build their creature catcher.
You can decrease the amount of materials you give them.
I have
a couple other ideas if you want to push it even that much further, but it is a
little sadistic. So the first idea is to precut the strings to a too short
length. So if the students have to build over a 12 by 12-inch mat, precut the
strings at eight inches, or five inches. My next idea might actually be
bordering on cruel, but limit the amount of knots they're allowed to tie. So in
the entire design, they can only have four tied knots. Or you can choose
another number, but either way, that definitely makes it a lot more difficult
to accomplish. So when you get to the point where you're going to actually test
the designs and measure the results, my recommendation is to partner up teams.
So for example, if this design is from group B, then I would be from group A,
and my job is to sprinkle the creatures all over the design, trying to be fair.
But in addition to being fair, I also need to think about the working space.
So you
can see that this design doesn't cover the entire mat, but the criteria in the
constraints were to build a creature catcher over that entire space, so it's
completely acceptable for me to put creatures anywhere above that working
space. You can also do this over a bucket and have the students hold the
creature catcher stable, but I find this is just as easy, if not easier. So now
that I've sprinkled the creatures, I in group A would remove myself in this
situation, and group B would send its members over to lift their design off the
table and see how many creatures are held, and how many fall through. Now this
is going to be a little bit tricky because I'm one person, and they would
probably have one person on each side of this design in order to carefully lift
it up, so I'm going to end up dropping more than I probably should.
All
right, this design did reasonably well. It is another thing to think about that
if you have older students, I would definitely not use spiders this big. I do
have small hands, but you can see this takes up almost the entire palm of my
hand. So I would definitely use the smaller spider rings for most groups of
students, and you can usually get those at a dollar store, Target, Walmart. You
can even order them off Amazon, but you tend not to do quite as well price
wise, which I know is shocking because it's Amazon and usually it's so much
cheaper. So now you have the basics and you're ready to go and do this in your
class on your own, but I always try to leave you wanting just a little bit
more, so if I have done my job, then you will want to check out the resource
which includes more modifications, cross-curricular connections, student
handouts, and more. Check it out.
Don't
have time to put together handouts and lesson plans? No worries, it's already
done and it contains everything you need, including modifications for use 2nd
through 8th graders. You still need to gather the simple materials, of course,
but the hard parts are done. You'll get Aligned Next Generation Science
Standards for grades 2 through 8, links to my STEM Challenge professional
development videos to help you get the most from each challenge, and the
Creature Catcher Materials list. In Teacher Tips, you'll find premise and
setup, how to increase or decrease difficulty through the criteria and
constraints list, measuring results, and cross-curricular extension
suggestions, which will be helpful if you need to prove this is not just a
Halloween activity. You'll find an editable Criteria and Constraints list so
you can tailor the challenge to your students. For Student Handouts, there are
two versions. Four-page expanded room for response for younger students, and a two-page
condensed space paper saver version for older students. You'll also find a set
of group discussion questions.
In the
Extension Handouts, you'll find task card templates for student made questions
related to the challenge. Use them for a game of scoot, a center for early
finishers, or an option for sub plans. You'll also get process flow templates.
This resource is available individually and as part of the discounted Halloween
and Mega STEM Challenge bundles. Links can be found in the description below
the video. Your students are going to love it, and they're going to come away
with a new appreciation for spiders because it is a lot more difficult to do
than you think, and even when they do it well, it doesn't have the beauty of a
spider web usually. Be sure you like and subscribe, and come on back next week
for week four, Treat Toss.
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