It's fun to think about symbols of luck: heads-up pennies, four-leaf clovers, and horseshoes, but making your own luck is so much more empowering! This St. Patrick's Day STEM Challenge is all about probability!
Premise
Working against a criteria & constraints list, students create a four-leaf frisbee designed to always land face-up! A horseshoe-like game is also included as an optional extension activity.
This is a great last-minute activity because you can get by with very few materials. The recommended set is shown in the embedded video below, but you can get by with some paper plates or card stock along with tape and some toothpicks, craft sticks, bobby pins, or pipe cleaners. As always, the materials are easily modified. You likely have what you need on-hand!
Where Can I Find Out More?
Rather than write it all down for you to read, wouldn't it be nicer to just sit back and watch? I've found creating video walk-throughs of my STEM challenges is the best/fastest way to explain the important details: materials, set-up, tips, modifications, extensions, and more! Check out the video below to learn more about Limitless Luck. However, if you prefer to read, you'll find the video transcribed at the end of this post.
Are There Other Challenges Like This?
Of course! I can't help myself! I have created 5 challenges for St. Pat's! You can find the overview of each on this blog post. These challenges will all post by March 12, 2017. Each challenge will be linked to the post linked above, so be sure to check back weekly!
Please reach out with any questions and tag me in photos of your students' work on Facebook & Instagram if you want to give me a smile this holiday season!
Please reach out with any questions and tag me in photos of your students' work on Facebook & Instagram if you want to give me a smile this holiday season!
You can find even more STEM challenges in my Mega Bundle, on this blog, and on my YouTube channel!
Video Transcription
Hi
there. Welcome to our final St. Patrick's Day STEM Challenge, Limitless Luck, a.k.a.
Four-Leaf Frisbee. In this one we'll be exploring some of the symbols of luck,
heads-up pennies, four-leaf clovers, and horseshoes, but the students are going
to be trying to make their own luck. Before I get ahead of myself, let's check
out the materials in the STEM Challenge Cycle. This is the STEM Challenge Cycle
you should follow for every challenge. I've defined each step in another video.
I've added a pop-in card to that video here, as well as, a link in the
description.
So
this one you definitely want to have the students work with partners as opposed
to groups. They're going to be designing four-leaf frisbees that are designed
to always land heads up for good luck. Okay, spoiler alert, if you haven't
already guessed, this STEM Challenge is all about probability, but there's also
an optional game just for fun, that's very much like horseshoes, but I'll get
to that when I talk about how to extend.
In the
criteria and constraints, the students must design frisbees that have four
distinct leaves. Each student will make his or her own frisbee, although it can
match the partner's design if they choose to do so, and the main goal of this
challenge is that when the frisbee is tossed or flipped, that it will always
land heads up. Now, of course, that's not entirely realistic, so for me,
anything greater than 50% probability when they do their testing is success.
To
increase the difficulty on this challenge, you can decrease the amount of time
they have in order to create their frisbees. You can require that the students
use all of the materials that you provided in their designs with nothing left
over, and you can require students and their partners to actually create four
frisbees and have each one be one fourth the size of the other.
Measure
the results on this you'll have the students first do a coin toss, 10 times in
a row and track their results, heads or tails. Then you'll have them choose,
which side is heads and tails of each of their designs and they'll flip each of
their designs 10 times. When you have students test, you should let them know
ahead of time whether they're going to be trying to flip it or throw it like a
frisbee. So I usually, for the probability test, will do more of a flip. And
like I said earlier, we're going for greater than 50% probability that it lands
heads up.
Extend
on this one, you can continue your lessons on probability and you'll probably
want to discuss theoretical probability because as you know if you flip a coin
10 times in a row, you're probably not going to get a true one in two or 50%
probability, but as that sample size increases, you're going to approach that
number. You'll probably be able to demonstrate that using the data from the
partner groups and summing that up to see how much closer it comes to 50%. And,
of course, you'll be able to use some of the students' results as the outline.
Now
four-leaf clovers are actually a mutation, so you could use this as a jumping
off point to talk about genetics and mutation. Anything about the number four
works for this challenge, you could do divisibility rules for four, dividing
shapes or sets of numbers into four equal parts. Perhaps a group competition
for as many things as they can think of that come in sets of four or groups of
four, quarters in a dollar, legs on a table, and so forth. Time that for a few
minutes and then see how many ideas they can come up with. If you want to do a
writing activity, you could have students either create a story or a fable in
which luck plays a vital role or perhaps the main character's feelings and
beliefs about luck change throughout the story.
And of
course to extend you can play the game, Four-Leaf Frisbee. It works a lot like
horseshoes, so you're going to have students with their partners, partner up
with another team where they are and you're going to need some goal posts. Now
I called them gold posts in this. You can either actually use buckets of gold
or you could just use a poster.
The
way this works is I'll stand at one gold post and my partner will stand at the
other. I will throw both of our frisbees to the other side, and then the person
standing next to you will throw his team's two frisbees down to the other side.
We'll score those points, and then those at this end will throw the frisbees
back toward us. You can decide on the scoring however you like. What I do is if
the frisbee actually ends up touching the gold post, you get three points. If
the frisbee lands face up anywhere on the field, even if it's pretty much right
in front of them, two points. And one point if the frisbee lands within some
diameter of the gold post, so you can choose six inches, 12 inches. And I do
allow students, if the frisbee lands face up on the gold post, I would allow
them to collect all five points for that. If they get 21 points and you have to
beat the opposing team by at least two points in order to win.
Now
you have all the basics in order to do this in your classroom on your own, but
of course I've got extra goodies in the resource, so check it out.
Lucky
you, this time saving resource contains everything you need including
modifications for use with second through eighth graders. You'll still need to
gather the simple materials, of course, but the rest has been done. You'll get Aligned
Next Generation Science Standards, links to my STEM Challenge How-to videos to
help you get the most from each challenge, and a Limitless Luck Materials list.
In Teacher Tips you'll find promise and setup, how to increase or decrease
difficulty through the criteria and constraints list, measuring results, directions
for the Four-Leaf Frisbee game, and cross-curricular extension suggestions.
You'll find an editable Criteria and Constraints list, so you can tailor the
challenge to your students, as well as, probability data recording and gold
posts for the Four-Leaf Frisbee game. For Student Handouts, there are two
versions, four-page, expanded room for response for younger students and a two-page,
condensed space paper saver version. You'll also find a set of group discussion
questions. In the Extension Handouts, you'll find math practice for simple and
compound probability, as well as, word problem and process flow templates.
This
resource is available individually and as part of the discounted St. Patrick's
Day and Mega STEM Challenge bundles. Links can be found in the description
below the video.
I hope you and your students have a great time
with this. Make sure you don't forget to like and subscribe. I'll be back next
week with the first of the Easter and Spring STEM Challenges. Happy St.
Patrick's Day. Have a great week. I'll see
you next time.
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